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ⓘ Encyclopedia | Government simulation video games - Wiki ..




                                               

Government simulation game

A government simulation or political simulation is a game that attempts to simulate the government and politics of all or part of a nation. These games may include geopolitical situations, the creation of domestic political policies, or the simulation of political campaigns. They differ from the genre of classical wargames due to their discouragement or abstraction of military or action elements.

                                               

The 3rd Millennium

The player is a political leader in the year 2001. The world is divided into 31 different states over 5 large countries. Their task is to become ruler of the world by the year 2500. The gameplay is similar to other 4X strategies like the Civilization series. The isometric world map is accurate to 2500 square kilometres. The game is management first, and storyline second.

                                               

1000 Days of Syria

1000 Days of Syria is a hypertext-based historical fiction game centered on the first 1000 days of the Syrian Civil War. Created in 2014 by Mitch Swenson, it is considered to be one of the first examples of an electronic literature newsgame.

                                               

Arsenal of Democracy (video game)

Arsenal of Democracy is a grand strategy wargame that is based on Hearts of Iron II - Armageddon and its Europa Engine. It is developed by BL-Logic, a development studio made up by fans of the Hearts of Iron series and active members of the modding community. It was announced on September 8, 2009 and released on February 23, 2010. As in other games in the grand strategy Hearts of Iron series, Arsenal of Democracy allows for the player take control of and manage nearly any World War II and early Cold War era nation-state including its political, diplomatic, espionage, economic, military, and technological aspects.

                                               

Balance of Power (video game)

Balance of Power is a computer strategy game of geopolitics during the Cold War, created by Chris Crawford and published in 1985 on the Macintosh by Mindscape, followed by ports to a variety of platforms over the next two years. In the game, the player takes the role of the President of the United States or General Secretary of the Soviet Union. The goal is to improve the players countrys standing in the world relative to the other superpower. During each yearly turn, random events occur that may have effects on the players international prestige. The player can choose to respond to these events in various ways, which may prompt a response from the other superpower. This creates brinkmanship situations between the two nations, potentially escalating to a nuclear war, which ends the game. Crawford was already well-known, especially for Eastern Front 1941. His 1984 announcement that he was moving to the Macintosh platform to work on a new concept generated considerable interest. It was widely reviewed after its release, including an extremely positive review in The New York Times Magazine. It was praised for its inventive non-action gameplay that was nevertheless exciting and distinct. It has been named by Computer Gaming World as one of the most innovative computer games of all time. Balance of Power was successful on the Mac, and combined with ports it ultimately sold over a quarter million units.

                                               

Capitol Hill (video game)

Capitol Hill is an educational game developed by American studio Amazing Media and released in 1993 for Windows and Macintosh that sees players be a representative from a US state and learn about congress by joining committees and meeting with foreign aides.